|
Post by rekrapt on Dec 30, 2019 0:45:15 GMT
Having the ability to save single elements for recall in another project would be a great feature. For example: I create a control screen for a game using the tablet layout, but I want to create a scaled down version of the same control screen using a phone layout... if I could save each button and element I created - including the macros that I've programmed - from the tablet layout, then load individual buttons/elements in the new project, I could cut my development time in half. I could see that ability creating an entire user community of "saved element" libraries covering all kinds of different games and actions.
|
|
|
Post by rekrapt on Jan 7, 2020 13:15:59 GMT
I just discovered last night that you can save entire containers full of elements as "templates"... never even noticed that before!
|
|
|
Post by Admin on Jan 9, 2020 19:10:08 GMT
you can even pass "template" to other game with the resource manager select the game with the template then under the "Control Templates" tab select the template you want to export then clic on "export". To import in a new game, in the resource manager select the game then select the "control Templates" tab then click on "Import" in the project editor the template will be available under the Assemblies classifier, you can delete Template directly from the project editor or from the resource manager.
|
|